Web3 games are prime candidates for Wallet-as-a-Service due to the intrinsic need for user-centric, accessible onboarding flows to ensure the lowest possible barrier to entry. To account for this, Particle supports Unity across every major SDK. Although this Unity support only extends to mobile, Particle Network has limited Unity support on Windows/macOS for Particle Auth; Particle Connect, Particle Wallet, and Particle's AA SDK are not accessible on Desktop platforms.
For mobile platforms, every aforementioned SDK has complete Unity support through the
particle-unity GitHub repository. To learn more and begin implementing Particle's Wallet-as-a-Service within your Unity games, choose an SDK through the following cards.
Particle Auth (Desktop)
Interacting with Particle Auth within Desktop games made on Unity using C#.Explore
Particle Auth (Mobile)
Interacting with Particle Auth within Mobile games made on Unity using C#.Explore
Integrating Particle Connect within mobile games made on Unity using C#.Explore
Using Particle Wallet within games built on Unity.Explore
Implementing account abstraction within games built on Unity.Explore
Updated 14 days ago